Hey guys. In my final semester of school and just finished my first environment in Cryengine. I was aiming for more of a semi-realistic Fairy Forest, with a sizable dose of fantasy. I'll post a quick ~2 min vid of it, that I'll be using in case I get job offers until my second environment is complete and I can put out a…
Character Artists: We are looking for an enthusiastic Character Artist to join our team. You will be working alongside the team that created the ambitious King's Quest inspired fan game The Silver Lining. Our current team is comprised of professionals in their fields, and many of the people in our team have gone off to…
Project Name : "Trinity Wars - Episode 1" Position : 3D Animator With a few weeks left before DBP and 75% of our animations done, our 2nd animator has left the team due to other projects he was working on! That said we are looking for someone to join our team asap and finish what he started. The game is a very very large…
Name: Mark Jones Email: mjonesgraphics@comcast.net Resume/Portfolio Link: www.mjonesgraphics.com Hello all, Just wanted to introduce myself. I am an industry veteran artist of over two decades, having worked on many award winning titles, such as the Elder Scrolls Series and Dark Age of Camelot. I have just finished work on…
It feels like this is the wrong forum to post about this due to the lack of interest or discussion about this topic in any of the forums, and not just on Polycount but also GameArtisans and Game Artists.net. Do you consider mobile phone games as part of "the games industry"? I did a bit of research into the current state…
MattR Illustration My name is Matthew Ryan and I am an Illustrator that
lives to create exciting characters and worlds for others to enjoy. I love to work alongside people who are passionate about their projects, giving
me a huge boost and inspiring me to create exciting, dynamic artwork that
compliments their vision. I…
Hard Surface
Modeler Do you yearn
to work on some of the best known titles published each year? Are you one of the best artists out
there? Then join Liquid Development, an
industry leader in creating art, animation, and effects for the game industry! We
are looking to hire for internal positions but are willing to work…
A quick look in the 3D Pimping and Previews and you'll see not one artist is the same. Whether it's people who make their textures "hand painted", some who strive for stylized fantasy or those going for realism. But I want to know what "standards" do you strive for when making art. What is it about your art pieces that…
Hey, guys, had a new game release that I worked on, so I'm getting the chance to show some of the work I did. First, these are for the game Blackwater. I'd like to avoid a long thread about the real Blackwater group. To be honest, I had no idea who Blackwater was when my studio started this game. I figured it out…