The animation is 23 frames, 24fps, which I have set up in marmoset. The animation loops in Maya and I checked it in our school 3D engine and it loops. But in marmoset it studders on the last frame which makes it not loop (and it looks wonky) :( Does anyone know why?
Hi there once again! I have been very grateful for all the contacts I have made with my previous job offerings, so I would like to offer this job here as well: Turn character designs into animations. I already have 1 great animator working on this, but due to time constraints on her side, it would be great to have 1-2 more…
I've always had trouble with figuring out the best methods in modelling for animation. PoopinmyMouth's little tutorial was a little confusing: http://www.poopinmymouth.com/process/tips/limb_deformations.gif Wouldn't the first example produce an awkward animation with the leg visibly cutting into itself? If you notice in…
I'm working on a "remaster" of an old-school dungeon crawler called "Dragon Bane 2" as a personal/indie project. It's a dungeon crawler, with 3D grid-based movement and 2D turn-based party combat and inventory systems. The project needs a 2D freelance artist willing to work against a backlog of tickets to polish and extend…
I'm stuck. What im trying to get working in UE3 is custom character animation. But , first im trying to make it work well with the already complete chracters in the Generic window. I have soldier guy here standing in the middle of the viewport and what im trying to do is apply a premade animation to him. I dont know how to…
Hey fellas, been posting on the what are you working thread quite a bit with some of these animations... i think it's time I stop spamming that thread and just make my own. These are 7 required animations for my pre-portfolio class. If you'd like to see the HD version of this, you can download it at the below link Credit…
Hi So i need some help/info on this. I wanted to get into Animating in Zbrush and I am Stuck. From what i gather you need to use layers So i did. The problem is that the animation has som weird warping with the Mesh. I think its because the layer system is trying to deform based on the 2 states. Here Are some pics. If…
If you get a sec today, please take a look at my my newly finished animation "50A, Roland Road", along with my new company website Rivermill Studios. Thanks: http://www.rivermillstudios.com/video_roland.html It was created in Maya and rendered in VRay, with post production and editing done in Adobe After Effects and…