Hey guys, i am looking to start a new project soon and was looking at maybe doing this tuctuc. I have a few questions before i get started. 1. How would you model the top? (the cloth like part) 2. how do you model glass? 3. how do you get that effect on the orange light? Any help will be much appreciated :)
Midnight Suns was an opportunity to work on many of my favorite Marvel Heroes. Ghost Rider was at the top of that list. The Hell Ride is a demonic muscle car that's used as a powerful in-game ability and was featured in the Marvel's Midnight Suns Prequel Short: Hell on Wheels.
There is a cockpit that moves to let people inside, the doorish things on each side seem to just be decorations of some sort. I'm not sure yet if I want to make the cockpit, my first idea was to go for a roadster vehicle.
I realised this plane has been sitting on my HDD for a long time and was wondering if someone would like to texture it? Would be good for both of us, you can use the model in your portfolio and I'll get my plane textured so it doesn't look so unfinished. Not for commercial purposes. UV map is already done.
hello Finally my new web page is finished (show reel is not). I want to thank all the people from this community who gave me some advices about presentation of my 3d work and I'll be glad that you help me once more with constructive critiques. here is the link http://gfx-storage.com/ regards
This is my first proper attempt at modeling anything ever lol . I have to still add details to it. A friend suggested I restart it, I'm going to make the details rounder in shape and rethink the back of the vechicle and the side but while keeping a simuler shape on the side. I'm going to look at some photos of humvees and…