I´m new here at polycount and i thought i´d introduce myself! My name is Martin, i´m 26 years old and live in Sweden. I just got accepted to a digital gaming school where i will be studying game art for 3 years. I´m a total noob on both 2d and 3d graphics but hope to learn alot and get as good as i possible can. right now…
Hello Polycount, my name is Elias Frost and this is my first thread and first post on Polycount. I live in Sweden and I'm an independent and freelancing conceptual artist. This here is my wee little sketchbook, where I show my work for you guys and I would love to hear your honest opinion about it. <3 I MIGHT also post…
Hello Polycount! I've been anonymously reading the forum for quite a long time now and thought it was time to start participating. And as I just finished a new model, it seems like a good opportunity to do so. I used 3ds max for modeling, uv mapping, Subtance Painter for texturing and minor bakings and Marmoset Toolbag for…
Hey everyone, My small company (PushButton Labs) has an open slot for a full-time contractor doing 3D Character Animation in 3DS Max for our next game. This is a steady gig, off-site or on-site, probably 3-4 months of full-time animation work. If you are near Eugene, Oregon you are welcome to work on-site but definitely…
Can't say much about the art quality itself, as there is just a pretty awesome quantity of it. Like the others have said though, its super awesome to see high schoolers getting into the game art and development pipeline. I started working in my spare time after taking a computer graphics class that touched on everything…
Hey all, I know it's been a long time since I have posted on here. I have been taking the past couple of years focusing a lot more on my personal life and so I haven't been as involved in the 3d community and especially polycount, but polycount is a big reason there are so many inspiring artists and I have to definitely…
@MBauer17 thank you for your question. If you're referring to my signature — I'm not an AI promoter. I'm a founder of an AI company. I'm also an art director who's been making 3D art for the last 20 years, building titles like Uncharted and The Last of Us, all while constantly working to better the lives of artists. I've…
Early? Yes. But tickets are already selling out for the Dec 17th showing (first THREE shows, in fact). I wanted to check out the 9pm showing on the 17th (Friday). If anyone wants to go, just say so in here. It'd be great to have some Polycounters there. If not, you SUCK. It's TRON. In 3D. On IMAX. :D…
Hello Polycount Community! This is my 1st thread on Polycount! Just to introduce myself to the community, I am currently a sophomore Game Art student at LCAD (undecided between character emphasis and environment). While on summer break, I'm challenging myself to complete a few props and learn the basics of Zbrush to start…
Hello Polycount community! The Creative Lead/Founder of Leyline Foundry is seeking a highly skilled Lead Creature Concept Artist & Sculptor to join the project as a founding partner for its high-fantasy debut title, Aethelgard: Echoes of the Arcanum. This is a high-trust partnership offering complete creative freedom to…