Hello everyone, First, I apologize if I have posted this in a wrong section, because this is my first post over here and I can't quite figure out where should I post this sort of a question. :\ So, I've recently started studying ZBrush and I'm following a beginner tutorial on YouTube. Everything is perfectly explained but…
I seem to be having an issue with a set of textures in Unreal. In Unreal Engine, the texture comes in looking really odd and deformed, while inside of Maya and Substance Painter, it looks the way it should. Would anyone happen to know the reason behind this or a potential fix? Any help is greatly appreciated. Thank you!…
http://www.filterforge.com/ I saw this post on Unreal developers Network. It would be very useful for Artists looking for a node based texture plugin for making complex textures. It's still in beta, but has a ton of potential!
For some reasons, dynamask painting stoped to work for me.(Ps Cs3) I can use the simple dynamask mode to apply mask textures, but everything i paint gets ignored when pressing accept mask. I also tryed to reinstall Quixel Suite, but its still not working.(2.04 and 2.1). Someone has any suggestions?
Hi everyone, I'm coming over to Malmö for the weekend of the 2nd of August, and in order to get some value for my traveling costs, I figured I might as well try and get some devs together :) The idea is to put this on saturday ( the 2nd ), anyone interested?
So, I did the high poly sculpt, exported that as an OBJ, made my low poly and UV'd it, also exporting it as a .OBJ When I put everything in xnormal, this comes out: If it's any help, the high and low poly look like this: halp plz
Well I just read another article: http://www.gamesthirst.com/2011/06/13/hacker-group-hacked-into-bethesda-weeks-ago-promises-to-embarrass-the-firm-soon-demands-skyrim-details/ http://www.examiner.com/ps3-in-chicago/hacking-group-lulzsec-plans-to-attack-brink-players…
Hi Guys, I haven't found anything on this yet in the forums, so I was thinking I might post it. I'm currently working on my final project for my Bachelor and I have run into a problem... on the UE Aks Forum thingy nobody answers, so I thought I might ask here since you guys are a lot more active. Now to the Problem: I have…