Hi everybody... I`m new to maya and trying to render an interior scene. im using a physicalsky & a sun, and also a portal light linked to an area light just behind the window... the problem is that, as seen here, there are some noises and dark points appeared in the scene: turning on FG with 3 bounces and GI does'nt help,…
This is a quick werewolf I've been working on since last night. I'm working on this for a mod I hope I can get in on this quarter. I'm having trouble with his left arm (our right); I had it in another pose and this proved better, though I think I'm having trouble with keeping the fingers the same size as the other set.…
Hey I thought I'd post this here anyway It's plastic but I was working on similar issues as with digital 3D stuff, for example creating the texture. I was making real rust for half a year and used it on the tracks. Also I used sand to add a dust layer to the model. It's not great, but it was fun to build and I'll make…
my little ryzen one is basically silent even if i'm giving it a kicking - its only a 5560u though so I can imagine something a bit more fruity might make a bit more noise. gnoop - you know the case is there in part to stop ESD wiping your machine out right ?
Been away from this project for a while due to some overtime at work, but was able to slowly get a few things in. Here's the gist of the update: Basically added textures to the architecture, and made a few props for decoration on the walls. Most of it is quick and dirty just to get the main shapes and colours in (most of…
thanks for all the kind words, I probably won't get to work on this until the weekend again. The week is usually too crazy to do fun projects. I agree the fog starts to abruptly and the distance stuff doesn't look quite right yet, although I'm not sure what to do. The mountains are modeled and I have some forest…
Ok the model is uv'd and im cleaning up the normals as I type this. Im going out for a bit but I'll get you guys some screens when I get back. Allyx- Yeah it is a crazy big chizzled out chin... hehe.. and yeah its a mailbox. Xysdf - Your definately right about the anatomy issues. I reworked the triceps, they're still not…
Lighting, more assets and new scene update! This week I have spent a lot of time refining the amount of assets I currently have/need for the pack together with some additional extra's that could be nice (adding them on the fly), they might just be a temporary thing, only time will tell! :D I was also thinking about adding…
For some reason my spotlight is not rendering. It's JUST the spotlight. It occurs in both lit and pathtracing mode. It does not turn on even when I delete the raytrace post process volume I have set up. All the other types of light actors work just fine. Since this is a new scene, I can't help but think it's a common…
Hello, Polycount! I'm one of devs of CremaGames a Spanish indie game studio and I'm working on a game called Immortal Redneck. I don't know if you have heard about it it's very early in development, so let me talk a little about it. Facebook | Twitter | Vine Immortal Redneck is an arcade FPS set in Epygt with…