I like the model, though one thing you could do is scale the snout in just a bit. Right now, it's a bit difficult to focus on the character's whole face. This could improve it's real-time cinematic appearance. The UV layout looks solid, but there are some thing about the texture that are confusing. The shirt continues past…
Is this something that might be okay for an fps war game to start? Anyone that has more experience in this know? I've been trying to research this more but it seems like there is different ways to go based on artist preferences. My goal is to build an animated character for a game that I want to make. It's going to be an…
Hi, I'd like to showcase my recently completed demo reel. >> MY DEMO REEL << (right-click to save target as) Please feel free to visit : MY WEBSITE MY CG PORTFOLIO I am a freelance character artist specializing in the modeling and texturing of both low res and hi-res characters, environments and any other visual asset. I…
Latest piece: Skillset(s): 3D Character Artist/3D Artist/Generalist* 5+ years as a freelancer * 2 years in house lead artist * 11+ years total making game art! Previous Work: Iron Fish - Lead Artist - UE4 project, PC - http://www.ironfishgame.com/ Chieftains Challenge - Lead Artist, Art direction -…
Hello everyone Fenrir Studios is looking for talented artists to help build the world of "Dark Storm". We're looking for candidates that have wide range of techniques for creating stunning visual 3D environments, and architectural interiors. We are Looking for a Level designer/ Modeler/ Character Modeler 2-4 Character…