Hello everyone. I recently followed a tutorial for Zbrush and made a HighPoly knife. I decided to push this prop even further and made a LowPoly, baked it and textured it. Unfortunately I ran into a problem i cant solve myself. PLEASE!! I appreciate any kind of help. :'( As you can see there are some smoothing issues on…
Hello PolyCount, I'd like to show you this character I did for Cubebrush's ArtWar Challenge on the Sci Fi Category. This was my first time doing an optimized game character, I had some errors and artifacts but I'm pretty happy with the outcome. I'd love some C&C from you so I can fix those errors in future projects. I had…
Hi, I'm planning to go back to school to get me degree in Game Design (Focus: Art). To get a seat for it, I have to apply first by creating something related to a specific topic. This years topic is "Boundaries [location] [time]" I can chosse my own location and time for it and also what I want to do (Art, levels, tabletop…
Abous usWindfall is a VR studio exploring that which has never been done before. Being backed by high profile investors with the explicit goal of launching head first into the future allows us creative freedom. This freedom extends to the team. At Windfall you will not find a five step plan, you will be a part of a team in…
Hey, my name is RIFKA and this is my first time on Polycount :) I've recently started a game project called FREERIDE with my programmer friend and wanted to make a blog of the artistic process so I can get feedback and tips. Please feel free to comment or message me anytime! I really want to learn as much as I can to make…
Hi, before I get into my vision and work on the challenge I feel its important to talk a bit about why I'm entering. In our spare time my friends and I develop video games, I generally serve as the level designer/ assistant artist making basic geometry so our main artist can work his 3D magic. Unity was my main tool for a…
Hello, I'm Callum and this will be my WIP thread for the contest. Currently I'm looking for rigs to use, with lily or ultimate bony being my better options. I thought creating character ideas with all their abilities would be a fun start and would give me variety in the animations ideas I could pick from. Two Idea's I have…
I've been posting a few images sporadically in the running "What are you working on" thread but there's no reason to flood that one with older images, and it might be helpful for anyone who has questions if there was a single thread. I've been making toys for a number of years now. Some of them are based on the designs of…
I'm looking for a Concept Artist / Illustrator for a Medieval Fantasy game. Your duties will include doing orthogonal front and side views of both characters and environments, including props, as well as doing promotional illustrations for the game. You are welcome to showcase your work in your portfolio immediately,…
I know that I can create custom effects and plug it into the plugin slots of viewport 2.0, but I am no programmer and cannot create such complex codes and dll's I tried reshade, a neat injector for games that uses its own shading language thats adaptive and works with dx8 dx9 dx10 dx11 and opengl with the same code. Got a…