Concept By Eric Yi Lin URL: http://kuroe702.deviantart.com/art/Haven-Interior-363235388 I am using this concept for inspiration to create a fighting game environment in unreal engine 4. This is part of a 6 week demo reel project at the Dave school. This is a piece i am very excited to work on since the fighting game genre…
This was a collaborative art project to help my students learn modular texturing and model creation. The entire project used 3 tiling textures and 3 normal maps. It took about 5 weeks to do ( meeting once a week for 4 hours ) It was done in UDK. [ame=" https://www.youtube.com/watch?v=o04cWVPxQ2w"]Mass Effect Inspired…
I understand that game assets in most cases require a high poly and a low poly to create good normal maps. I am able to create good "main props," that would need a high poly model, but I'm now attempting to learn environment design and I realize now that this scale of complexity makes high poly modelling seem way too time…
I'm Reza Sohrabi. I have worked in the game industry since 2015. I can help to make and improve art style. Ability to work at AAA quality level Able to work in a variety of styles Capable of working from any amount of direction Environment design Props Character modeling Tiling textures High resolution sculpting…
Looking great dude! I just think it needs more clutter, idk if anyone mentioned that already because i dont want to read right now..but it could use things like trash cans, piles of trash, flat card board boxes where bums used to/currently sleep which also gives your scene more story. Whenever you make an environment, try…
Hi Fabi_G, Kanga, and Noren. Thank you all for your help, I do appreciate you all taking the time to help out someone who is quite new to all of this and answering some silly questions. I am wanting to become a 3D artist for game development, I am thinking I might try at prop or environment artist so will put…
Hello everyone, I'm a recent graduate looking for a full time job/freelance work in 3D/2D. I'm interested in props/working on environment. Here is my artstation with the full projects and more, as well as my CV in the "about" section: https://www.artstation.com/trevorgallois My 2D showreel is available on my behance:…
@jStins Thanks for this. I have a few other issues that Im trying to figure out. I took a look at that the link you sent and I understand the overall guide,but still have some issues and questions. I've really ever only modeled main/hero assets and don't have much experience, if any, modeling for environments. Here are…
Hey guys! Having worked on that modular building environment, I really wanted to work on another building type, but I didn't want to restrict myself to the exterior of a building. So, I took on the challenge of doing the interior and exterior of a building, and decided on making a traditional, American farmhouse scene. I…