Hello! This is a journal thread for my latest project, the V-set electric trains manufactured by ComEng in the 2 decades to 1990. These are lovely old intercity trains that run in New South Wales, connecting Sydney to the Blue Mountains and Newcastle, among other places. I always found them very charming whenever i've had…
I make smut. It's weird. Really weird. I'm also pretty bad at it. But I make it out of love. I know there's a market for good 3D smut because of affect3d and the booming rise of Source Filmmaker porn. Why else would mods***den, Second Life, Digit***ro, and L****Lab exist? As much as people would rather keep it secret,…
--POSITION FILLED--- Our Team: We are two dedicated people. I am the lead programmer and my partner is the lead artist. She has done much of the assets in the game already but she prefers and excels at organic, so we are looking to supplement her workload. We also have 3 other contracted workers who have / help with some…
Searched for 'UV Map Tips' and didn't see the question phrased in a way that I was looking for, so I figured I'd stick my head out and see if I could help with my understanding by raising the noob flag for the world to see. So my quandary goes something like this. So I have a character model I've been working on in Maya…
I'm posting this because I know there are many people out there who have no idea how to fix this problem, or have been searching tirelessly like I was recently. As far as I know and as far as I've seen and read, I have not seen anyone actually come up with a clear solution for this problem. What's the problem when using…
[UPDATE: POSITION IS FILLED] Diadem Studios is looking for a Lead Artist We’re looking for a creative visionary who can help define the art direction for our game, Blue Monarch. Our vision is to create a rich science fiction universe that can be experienced across multiple media platforms. We’ve already released two…
Imo the scout walker is the best. Nice Colors. clean and simple. Maybe it lacks some smal details here and there. It' a bit unclar how the pilot is placed inside / ontop of the vehicle. The sniper sketch shows potential. Although the perspective has some very obvious flaws i.e.: His feet don't seem to stand on the ground.…
The reason some of you guys are having issues with high fresnel reflectance values in vray is because of an issue in the vray material. As it stands at the moment (though it will be fixed soon in an upcoming service pack) vray doesnt take into account the roughness of materials when calculating the fresnel. It gives a 100%…
----PART2 Just wanted to add few words about the outdoor environments. All the above still applies, but given that sometimes when dealing with "regular" sunlit environments you may not have that many options as you have with indoor environments you may want to play with light-shadow contrast as well as add more interesting…