Ok, thanks! So basically I should try to avoid long thin triangles, right? In this case I need to improve the low poly model by manually cutting the tris, right?
Hi guys, may I have some help with the ice part of my wolf shield? I'm currently at high-poly stage and doing the major details. I'm going to fix the clashing of polygons later between shield and ice, but for now, the major shapes of the left half of the ice looks messy to me and too detailed (like when I zoom out), like…
Hello, I am a student and am learning 3D softwares right now, below is the model that I have created of a monster truck and added some shaders to it. I am looking for a job in this field, please guide me and provide me the feedback.
wife is right, it's a big wow, besides just the pleasant look of it, it looks like a product image of a toy like you can reach out and touch it. I think that's a very appealing look for that genre oh you asked for critique. hard to come up with anything, but maybe the floorboards going perpendicular to the cabinet panels…
right, it is not a philosophical difference, but a matter of who has more ground in a never-ending class war. Getting one more piece of artillery on your side does not win the war but it helps.
I really could use help on getting my details right and the topo. It seems like i would sit down and work over and over just for there to be issues... I've adapted a lot of learning techniques through YT so i'm still learning. I only model cars really i do plan to venture into maybe trains or semi trucks. I'm trying to do…