Fully procedural and highly-customizable. I made a tutorial along with a bundle here: https://gumroad.com/l/gemTut I'm looking to improve it so I'd love to see what you guys think.
Hello Polycount, I have very busy the past few months after I finished my last model. Stylized Axe. (I modeled, textured, and rendered it. Not my concept) Sketchfab https://sketchfab.com/models/50bf79208bbe4e2cb459833af77ab255 model I started a Scifi briefcase HP before starting this class to get my modeling skills up…
Thanks for the update, nice work on the new foot. I can see how ai-gen tools can be attractive for the gee-whiz factor, how much it just goes ahead and fills in all the details automatically. But it’s unfortunately a very problematic process, encumbered by deep issues with morality. These models are trained on vast scraped…
Thanks! I checked the tutorial. It seems very useful for the Niagara/particle part of the portal, especially for the outer energy rays and the dynamic feeling. I think I’ll use it more as inspiration for an extra VFX layer around the portal, rather than rebuilding my whole effect from scratch. For now I’m going to first…
screenshot of the current game editted the tile texture to match the overpaint/conceptart more aplied more saturation on the textures of the red turret/ the orange rabbit/ the blue alarmclock (not in the screenshot above) still doubting if i should apply it also did some sketches for UI the plan atm is to : show numbers…
I really disagree with this. Retail is a cesspool. Find a job that doesn't absolutely drain you. Maybe interacting with people all day, helping people with their phone contracts and bills, will energize you, but for most people I sorta doubt it. Find something that you don't dread, something that doesn't drain you of…
I’m a designer at a prop fabrication shop here in Burbank, and I’m reaching out to this community specifically because we’re looking for a very particular kind of unicorn. We’ve posted on the usual IATSE union boards and haven't found the right fit yet. The reason I’m posting here is that we don't just need a 3D modeler;…
(Photos courtesy of Gemini) The PitchI'm a solo dev building Iron Wake, a 1v1 hard sci-fi capital ship combat game in Godot 4.x. The core gameplay loop, UI, and Newtonian physics are already coded in and playable using programmer-art greyboxes.I need a hard surface artist to step in and replace those greyboxes so I can…
What if the gigantic Babel Tower had actually been a gigantic nuclear-electric reactor? A power plant of ancient humanity to generate energy and reach the "divine", before being punished for their arrogance. Design for the industrial zone. https://www.artstation.com/artwork/1NqBW3