Studio: R16 Interactive Project: Tale's Edge Role: Technical Animator Type: Contract (hourly or day rate) with opportunity for full-time if deemed a good fit for both sides Location: Fully remote, global applicants accepted Rate: Competitive based on experience, engine understanding and location. Please share your…
Time to quit lurking and being cowed by all the awesome here, I guess!:) I just started submitting the pieces for my Plague Doctor set, and the two recurring critiques I've gotten so far were that the silhouette is pretty wrecked, and the lore fit is iffy. Here's the rework I've done towards recapturing the Witch Doctor's…
Doh! Forgot to add the story Pitch & Script for Last Cow in Space: (which also serves as marketing material for the educational market... with luck!) PITCH: It's Goldilocks in Space THEME : To find or make a safe home. Main Metaphor: Environmental sub-themes explain why she's "Greenie Locks" instead. And using a basic…
[ QUOTE ] I blame it on cows. [/ QUOTE ] Yep, they produce a lot of methane, being a greenhouse gas it disturbs things a little too much. There are a lot of cows, and they produce huge amounts of it... So instead of cows, i blame global warming on Cow Farts. Either that or humans breathe too much.... some humans (IE…
Marinara!! Spagettoii!!! BOw TIE! ahahahha I hacked mat's pc (cholden) and by hacked, I mean posteed on his PC while he was drinking in another room! LOL his Girlfriend has been annoying Jon jones on th phone for like An HOUR! holy cow LOLL
Runover process of Custom COPs node to create variations of tileable stones (Height and Normalmap) Takes time to get a concise and believable normal vectors and flow for rock/stone textures. Therefore, I created a node that does that plus a few more post processing to ease my job on creating these. The rest, color,…
https://gumroad.com/l/DzbrX In this tutorial you will learn modelling techniques using high-low poly and the baking process techniques that are used in a professional video game production. In the upcoming weeks, I will finish the texture process tutorial. Spanish audio, English subtitles software: Zbrush, 3dsmax, Maya,…
I love this thread, your work has such style and it's been great watching your progress and learning from you along the way. I don't know how concerned with optimisation you are at this stage, but there's a lot you could do to reduce the tri count of the cow - plenty of removable edges that don't help define silhouette.…
i think the commentary on the provided link is quite apt--with Jobs as a big shareholder, I don't think you have to worry about Pixar taking on Disney's negative qualities, but Disney shaping up to Pixar's higher quality standards. Pixar wouldn't have agreed to this deal if it wasn't in their best interest, and you better…
Hey! My name is William Pugh & I'm looking for an Environment Artist to work with my studio Crows Crows Crows! (If you know me it'll be from my 2013 game The Stanley Parable or Dr Langeskov, The Tiger & The Terribly Cursed Emerald: A Whirlwind Heist). I'm primarily looking for somebody proficient in hard surface sculpting…