The subject pretty much says it all. If I open the material editor first thing after Max loads I'm fine. Close it and do a little work (I'm talkin 60 seconds at least) then try and open it again Max will crash. If I don't open it right away and just work for a bit, it'll crash. This is happening with both versions 7 and 8.…
What's your issue? The alpha is 8 bit if you're working with a 32bit image. Ie if your bit depth in photoshop is set to 8 bit per pixel then your alpha channels are 8 bit. The red displays as a mask in photoshop for visual convenience. nothing more. Just export it as a tga or tiff and check 32bit when you get the option…
I was practicing making this wood table asset, I have the base geometry down although I'm kind of stuck because I have no idea how to use all sculpting part of the software, wasting time running circles on youtube. Can anyone suggest some good tutorial that slowly explains how it all works? (no timelapses) Or even just…
Hey, I stumbled over this forum post and to be honest have never heard of an 8-sided tiled texture. The tutorial itself is quite hard to read through and understand, but this guy mentions an article in a Unity Magazine (that looks quite good, qualitywise) so I wonder whether I just don't understand the superior and unique…
Hi,Just got Max 8 and planning on creating a lo poly Normal mapped Female firefighter 3-5k polys.If anyone can help with a couple of questions that would be great. 1.As said just got Max 8 and plan to use cloth on this character,is it used in todays games(looks so in DOA4)and can anyone share their experiences using it.…
C&C's are very welcome! UPDATE: I return to this project after over 2 years of a "break". I'll be starting from scratch, aiming for a look closer to the original concept: *sigh* ... 8 years later. I feel like there's an ocean between me then and now. In knowledge, skill and bitterness. I've been thinking about this project…
Alright, it's 3 months and I still havn't been able to fix Maya's stupid videocard compatiblility issue. You've heard this from me several times, and this'll be the last, hopefully. In november I reformatted my computer and installed maya8, a step up from 7. Sinse then I have been unable to view normal maps in the viewport…
Hello internet! Stellar 8 Studios is a video game studio constisting of two people so far, a programmer and a writer. That's why we're looking for a bunch of talented 3D modellers and artists to help us, and what better place than Polycount, where some of the most talented people post amazing work every day? Our first…