Hey, guys! I finally got to the stage of UV unwrapping in my current project. First project on this new PC and also the first in Maya 2018. I've always found Maya's UV tools to be a bit convoluted and frustrating, so, par for the course here. I'm experiencing a bug where the UVs of multiple objects, in the same UV map,…
Hello friends ! I made a Rock Generator script for 3dsMax. I hope you like it : Rock Generator V2 2018 Script for 3dsMax Features: This script generates procedural random shaped rocks both low poly and highpoly. Lowpoly mesh matches too close to highpoly mesh so you can easily bake normal map from highpoly to lowpoly.…
Hey everyone, I upgraded to 2018 a few months ago but only recently had the time to get in and work on some projects. While i'm finding it more stable than say, 2017, I'm having problems with sluggish UI and UV Editors. I've got some GIFs to highlight what I'm getting at. Apologies if they're too large for the forums, let…
Hi, Started working on this piece long ago for Retrogasm 2018, wasnt able to work much on it then. Started working on it again and this is the latest progress on it. Going on the concept of Dangerous Dave. Critiques and comments are appreciated.