http://www.ign.com/articles/2012/11/09/navy-seals-disciplined-for-medal-of-honor-warfighter-consulting I totally agree with this, as an avid gamer myself, I also come from a military family. Not myself I was able to choose my own path, IT/Game Development. Anyways it seems like there are so many stories lately of SEALS…
Marmoset Toolbag 4 crashes while baking at around 40-50mil tris for me (split among 120 high objects). Anything below that and it doesn't crash, but when I bake with objects that are more than approximately 40mil tris, Marmoset just closes without an error shortly after I click bake. I monitored my hardware via the task…
Day 11 : Map Blockout Phase 2 (Previous WIPs are posted here - https://twitter.com/9_bot) What was worked on today : Refined the internal paths and created new ones. Mainly worked on increasing the walls on the right side, used boolean modifier to destroy it and make way. Sidenote: I've been working on it from November and…
Did a little test with the fur. I ended up buying that image on dreamstime, so thanks for finding it for me! It did cost me €11, Which is quite a lot considering I'm unemployed, so I hope it was worth it. Diffuse only atm, probably going to sculpt in some soft details in zbrush and bake that to a normal map. fancy blue…
Currently I'm driving a pair of Sennheiser HD595s :- with an Asus Xonar STX Headphone Card - Sublime sound... still want some some speakers for that gaming *punch* though :) edit: link to card if anyone is interested - I'd reccomend it if you have a nice set of phones.…
Also. a friend of mine said he got Gears 2 from 7/11 before the street date. I later found out that he had pre-ordered the limited edition already! Yes, that means he bought 2 copies. So i'm not going to slam everything and everybody :). I'm sure he's not the only one who did that.
Hey dude Dosent look to bad looks skyrim esk, not totally traditional. Ive got a couple of links using zbrushes fibermesh so ya can have some cool fur. http://www.3dworldmag.com/2012/08/16/create-fur-with-fibermesh/ http://www.digitaltutors.com/11/training.php?vid=14086 Second one is if ya have a tutors account.
direct X 11 now support subdivision on the fly. i think we are going to see it more and more. i was watching a video the other day showing this in a game currently in production that takes advantage of this technology but can't remember which and can't find it now. maybe you mean something like that ?…
What's your problem ? Getting the texture from the game or just applying them in max ? Valve's texture are in .vtf format, which max doesn't recognize by default. You need this : http://www.wunderboy.org/download.php?file=3DSMax_VTF_Import_1.4.zip&s=2 or convert the textures to some standard format like .tga with this :…
its amazing how a small simple flash game has so much feeling and heart, and we spend $60 on rehashed FPS every few months. :\ I really enjoyed that flash game as well. Also, feel free to fund to the movie, 11 days left. http://www.kickstarter.com/projects/blinkworks/indie-game-the-movie-the-final-push?ref=card