Increasing rez+enabling projection works...however...it doesnt help me work the way I like to (I dont like sculpting blockout stuff on high rez geo)...doesnt make sense to me. Ive basically come to the conclusion that im going to detatch the fingers+toes...deal with that later...even though I prefer to work on things as a…
Try changing the settings to these: "Single" instead of "Multiple". Un-check "Unify" and "Obj smooth groups", in the Smooth Group box leave it as "1". Probably a good idea to turn off Center Pivot too, to preserve the pivot between apps. Try turning off "use materials" too - those are the settings I use (everything else…
I just don't get why so many companies think that, in order to offer a subscription model, they have to rid of perpetual licenses. Just offer BOTH, like Allegorithmic was already doing. Also, why get rid of the "rent-to-own" model? That was the perfect middle ground between subscription and perpetual licensing. If you need…
I actually think by default all ZBrush models are "hollow", at least that's been the impression I've gotten when sculpting, which makes sense, no point wasting memory on polygon information that wouldn't be visible or relevant. I know that there's a trick in ZBrush that allows for sculpting of really high-poly models…
*sighs* Modo going CC would pretty much kill it's userbase, especially if Adobe forced you to spend about $50 a month, only to never develop it, while it would be better than Autodesk getting their hands on it, The Foundry's product line going into the cloud would still be bad. Subscription only price models were the main…
Hey Guys Since im now working on a folio geared towards the games industry I think it would be a good time to start learning Z-Brush. Ive got some experience with it but only since the earlier versions and many many new features have been added since I last really used it for anything significant. Im willing to pay for a…
Hi Guys, My name is Jesse Barratt i'm a Student at AIE Melbourne Campus in Australia, I have got just over a year and a half of experience in 3D work and am capable of producing many types of works. I tend to specialize in Environmental Sculpture and Environmental Asset production as well as hand painting textures in a…
A little Background of myself: Studie Certificates: Escape Studios Maya Comprehensive (Maya) CGS Workshop with Cesar Decal Jr. (Zbrush) Recognitions TalentDataBase 29/04/2008: Featured in the Gaming Channel TalentDataBase 28/01/2008: Featured in the Gaming Channel TalentDataBase 01/11/2007: Featured in the Gaming Channel…
Hi Guys, My name is Jesse Barratt i'm a Student at AIE Melbourne Campus in Australia, I have got just over a year and a half of experience in 3D work and am capable of producing many types of works. I tend to specialize in Environmental Sculpture and Environmental Asset production as well as hand painting textures in a…
I had GoZ working previously (months ago), and just tried using it from Maya to ZBrush. Every time I do so, it crashes Maya. No errors or anything - Maya just freezes up and has to be force shut down from the task manager. I figured I could reinstall from the ZBrush preferences to fix the issue, but it doesn't appear to…