Hi Guys,
My name is Jesse Barratt i'm a Student at AIE Melbourne Campus in Australia, I have got just over a year and a half of experience in 3D work and am capable of producing many types of works. I tend to specialize in Environmental Sculpture and Environmental Asset production as well as hand painting textures in a stylized manor and producing work in a timely and efficient way, I can also work in character creation and development as well as rigging and skinning but these are not my strengths.
Im Proficient in:
Software:
Autodesk Maya
Autodesk Mudbox
Pixologics Zbrush
Quixel NDo and NDo2
Quxiel DDo
Adobe Photshop
Adobe Premier Pro
Adobe Flash
Adobe After Effects
Xnormal
3D Coat V3 onwards
Unity 3D
CryEngine 3
Marmoset Toolbag
Crazy Bump
Ivy Generator
Game Maker GML code
Skills:
High & Low Poly Modeling
Hand painting Textures and general texturing.
Tilable Textures
UV Unwrapping
Retopologizing
Level Design
Level Development
Asset Creation
Tile-able Geometry Creation
Game Engine Asset Placement and on the fly level Development.
Concepting
Please Contact me through my websites CONTACT ME section at
http://jesterbratart.wordpress.com/home-2/
or directly to my email address
Jbarratt202@gmail.com