Looking for someone who can guide me through the process of how to create a configurable user generated character. Not looking for artist, but programmers who understand the assets that need to be created (and how to be created) so that information can be relayed to the artist. Also looking to have the sample configurator…
Hi guys, I'm currently developing a 3D mobile games. What I'm trying to create is the terrain just like kritika on ipad; as attached. I have 2 questions regarding terrain development 1) Is it better to use Unity to create the terrain or create the terrain by using 3D software? 2) How to paint different textures on the…
I was hoping someone can help me out with this. I have an environment I have created using megascans and a quixel landscape material in UE5.1.1. I would like to create randowm tire tracks in the sand but I am not sure how to go about it. This question was asked some time ago in this forum and there were verying answers but…
Just wanted some Critiques and what more can i do in this cause i am just learning This pattern is not created in substance designer i created this in illustrator.
Was just going for a Bust but couldn't stop myself. Created the character in ZBrush 4r2 with Dynamesh. Plan on doing a few more ideations to this character and eventually creating a low poly mesh.
I created this concept and now I'm going to create high and low poly models. At first I wanted it to be some kind of steampunk gun, but it ended up in some different setting.
Hello, everyone. I know there's no written rule about project organization; each studio and person uses what they find most comfortable or believe is most appropriate. However, some project organization structures tend to be more commonly used than others. I'm wondering what file and folder organizational tree you usually…
Hello. What is the best program out there to create clouds either with placing VDBs around or generating it procedurally inside and rendering them as skyboxes with realistic lighting and atmosphere settings?
Hi there! I recently created an environment, focusing on a Japanese Shinto gate built near a waterfall. This was based upon concept art created by Jeppe Mygh for ArtStation's Feudal Japan challenge. If you have any feedback or suggestions I'd be happy to hear them, so I can make an even better environment next time! It…