Hello, I am looking for some help. I just got given a project to create a new character which can be used in the game Street Fighter and I want some help on how I would go about making this. I have reference pictures to make the basic model.
My idea was to create the basic model in 3D Max and transfer that across to zbrush to start sculpting and detailing such as adding the muscles and veins etc... all that detail including six packs, and then I would go and create the clothing in 3D Max, instead of transfering that to zbrush I would just model the clothes and detail the clothes on 3D Max separately.
If any of this you would do differently please say, I need all the help I can get as im rather stuck and confused.
Thank you for your time
Replies
Argual, try starting here on our wiki.
http://wiki.polycount.com/wiki/Character