Hi guys, as my graduation work for college I'll be trying my hand at some volumetric clouds in unreal. I'll be posting my new progress here, as well as what I've got so far, feel free to comment or ask whatever. My initial test was to just place some particle systems in a cloud shape. This wasn't bad but it didn't have a…
hey iam trying to make constant clouds , i followed this tutorial http://forums.epicgames.com/threads/756920-Clouds-using-Particle-System but they vanish after a while and i need them to be there all the time if you have another idea of how to make them thats welcome to please keep in mind iam kinda new to UdK so i dont…
So I bought The Witcher 2 on Steam (After seeing the mega-retail collectors edition, I'll probably pick that up in due time) but I went with Steam for the convenience and for the Cloud Save. http://buy.thewitcher.com/preorder-digital_premium-en says that steam will offer cloud save, however it doesn't seem to be working…
Currently I'm trying to use distant clouds and a very dark high fog to try and achieve a soild overcast look. I was just wondering if anyone had a better method, or had some tips, etc? My goal is for asperatus clouds at sunset, kinda like this: except the sun is peeking out from underneath.