Hi everyone! This is my first time posting on Polycount, and I would like to present this character study based on a fantastic concept by HuaidonG Liu (ArtStation - HuaidonG Liu) . My primary goal with this project was to translate a 2D concept to a 3D game-ready mesh while following a hand-painted, unlit workflow. I am…
Great project @srinivasjlkm! A lot of solid iteration at techniques. About 80% there. Couldn't resist doing a quick paintover pass to get it closer to 90% without much work. 1. Your fog cards were quite sporadic creating some muddle lighting tones and colors. Once cleaned up and colors and lighting brought together the…
Yeah I noticed that the project save (file) gets big fast. At a file size of greater than 5Gig the file will refuse to open, so now I have a standard project file saved in the ZProjects file folder that has the settings I like. Its good for standard modelling and texturing and I just use the tool save which keeps the file…
Hello everyone ! I am currently working on a game ( demo for now ) which I will be presenting to 505 games the beginning of October and I really need a experienced animator and visual effects artist , full time and with a lot of passion. The game is a post apocalyptic 3rd person shooter sandbox developed in Unreal Engine…
Hi all! I know I'm late to the party here but I recently bought Toolbag 3 and I wanted to test it out. So I'm making a character for funzies! I haven't completely figured out the details for this character but the idea is that he will be some sort of high-ish rank in a very powerful military empire. I'm trying to push…
Circuits and Shields (http://circuitsandshields.com) is searching for a new rigger for our final few characters. I believe there are only 3 left. On some, you will be reworking an existing rig (or if it's easier, you can create a brand new one). The existing ones that need to be reworked are mostly done and just need to be…
If you are looking for a designer / assistant for your project or business, please message me or leave a comment and I will reply as soon as possible. I have 5-star client testimonials and experience relating to the following:• 2D and 3D design asset creation and editing: modeling, texturing, uv mapping, rigging and…
Welcome to Mesh Masters A small, highly skilled artistic strike team of freelancers. For those who seek serious quality and next-level professionalism. We specialize in high-performance 3D art for games, VR, and web. Hi, I’m Robert Berrier, founder of Mesh Masters. We’ve been creating production-ready art and building 3D…
Hello! My name is Claudiu and I represent MadGoat Studio, an indie developer studio that is currently working on a big survival game. We are looking for a 3D modeller that is good in using zbrush or any other sculpt program. Requirements: 1. Legal software license (payed) 2. Be able to follow instructions and meet…
hi there - i wanted to show some stuff for a while now, but did't have the time to. Now i collected some images, to show you guys what im working on for the last few weeks. Hopefully ill get some input, to get this thing done. This isnt going to be an all out "game" - its more like a virtual toy one can play with. well…