Hi everyone! This is my first time posting on Polycount, and I would like to present this character study based on a fantastic concept by
HuaidonG Liu (ArtStation - HuaidonG Liu) . My primary goal with this project was to translate a 2D concept to a 3D game-ready mesh while following a
hand-painted, unlit workflow.
I am currently looking for new opportunities as a
3D Character Artist and would love to connect with fellow artists and recruiters. You can find the full breakdown on my ArtStation : (
ArtStation - Cannibal of Entwood - Hand Painted Character Study., Aditya Napanda )




