Hey. This is my secondary 3DScan project and I realize I should buy new DSLR camera..! here is the process: model also, you can buy this model in Envato website: https://3docean.net/item/elpha-elephant-statue/18705061
Hi my name is Felix Waubert de Puiseau and i thought id show you some art from our last finished game Ghetto Freaks. [ame] http://www.youtube.com/watch?v=N-TLZzCFaAU&feature=player_embedded[/ame] DOWNLOAD GAME For this project we wanted to create a multiplayer-style game with bots , because of the limited amount of time.…
Update 21/6/2016 No more people are required. Here is a recent image for those who are interested: Update 13/5/2016 The VFX positions are filled! We are now looking for environment/prop artists! I also have some recent screenshots of the game: Update 4/4/2016 We are making great progress. We are feature complete, had MoCap…
Hello Polycount. I am 3rd and final year student of Game Design and for my honours project I am doing a stylized environment in UE4 . The deadline for this project is at the end of April, so I have a just over a month left. Inspired by Bilgewater Slaughter Docks from League of Legends.…
Project name: iNterstices Brief description: iNterstices is a multi player puzzle/quest game. Your basic button pushing, lever pulling, riddle solver. The element that will set us apart is the "teamwork" aspect of the later riddles/quest. The team has been around in various incarnations working the concept for over a year…
Hey guys this is a personal project of mine I've been working on. This is the main hero. Just keep in mind peeps that the proportions and anatomy is suppose to be exaggerated/ stylized. This is what i got so far, before adding clothes and armor. Let me know what you all think/ critiques. Thanx MoOsE
Hey guys, I already opened a thread with this over at the new Unreal Engine Forums, but since getting more feedback never is a bad thing, I will now just shamelessely copy in here what I already posted over there to just get both threads on the same level content wise :D So yeah...in this thread I will share the progress…
Hi guys, this is as i mentioned my first (serious) texture project and if you could help me to add some final touches to it. Judge it yourself its my second ever weapon texture made and i am a complete noob when it comes to polycount so if i'm doing anything wrong tell me. Thanks for any help :)