Hello! In the coming couple of weeks Polycount is going to be receiving a much needed overhaul to its backend software, which means a number of things we think you'll find interesting. First off, we're no longer going to be using vBulletin. We've teamed up with Vanilla to bring the overhaul to our community. Using Vanilla…
This site: http://www.planetquake.com/polycount/cottages/frankie/crash/md/ is REALLY old and theres tons of people that arent around anymore. So everyone that hangs out in #model_design is more than welcome to post updated pics here and ill try to get them onto an updated site. Or make crash do it, either way it will get…
Hey guys, i m having this weird problem at work.While doing some texture work...i keep coming back to max to see how everything's coming out...but it doesn't update the the latest texture by itself.I have to RESTART max to get the updated texture. I am using 3dsmax 2008 with Photoshop CS2. Previously i was using 3dsmax 8…
Is it possible to update the FBX exporter of 3DS Max? I'm using 2012, and apparently in that version the exporter doesn't like meshes with parts made via symmetry and displays the normal map as inverted on those parts in Substance Designer. I went to Autodesk's page and downloaded/installed the 2015 FBX SDK, hoping maybe…
Hi there. I'm trying to update to 2000.2 but this crash report shows up as soon as the downloader is finished: https://drive.google.com/file/d/0B1vHrErhR9IXTFdHa3RDSW9SaFU/view?usp=sharing I tried starting the suite as administrator before updating but that didn't make a difference. I'm running win 7 64. While I'm here I…
Hello I am using the trial version of NDO2 (thought id give it a go to see if its any good for a sci fi project im working on) and am unable to get the 3d previewer to move rotate or move the light and it doesn't seem to update either. it doesn't update with the refresh button but if I manually change the resolution…
@plastix? If you're being coy and trying to suggest there was no reason to update the site, I'll be the first to tell you you're wrong ;) There was plenty of reasons to update the site, and one of them is so that we can update it with features the community has wanted for years. Hell, you have a workable Search now. So…
i try to keep up to date, but i generally don't update when the updates get released, since i don't want to beta test on projects and i don't update mid-project
**scroll down for the updates hey all ~~ some of you may remember an old skin ive done for SkullboX's original Magdalena model for Q3A. it was a "legacy" skin from french stylist and kickass artist ogro_fix the original Q3A model / magogro skin : i didnt have the time to join dark horizon and skullbox as they redid…