finished some singleitems for clockwerk in the meantime. workshop links are on the thumbs. first one is a collabo with andumy: second is a collabo with ares:
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Is anyone here good at lighting setups in Unity? [11:49 PM] Trying to learn how to use Universal Render Pipeline and im in a situation where we are developing an AR game and we are looking at ways to help processing power. So naturally it would be wise to look into baked lightmaps. But it looks terrible. Anyone got time to…
This is going to be a big project for my portfolio. My goal is to create the best looking AR-15 using custom components: * Receivers: Spikes tactical Biohazard * Foregrip: Daniel Defense RIS Mk2 * Stock: Magpul UBR or MOE * Sight: Troy battle sights or something similar * Additional accessories: m203 for more Rambo style,…
AR-15- Similar to HK416 AR-15. Uses a Direct Impingement Gas System HK416. Similar design to a AR-15, but uses a Gas Piston System Majority of the parts have similar forms with small differences here and there. Internals are another matter. Google is great for finding references. Upper Lower I've been working on a M4…
I've figured that pc is no place for an in depth conversation. This is a muscular dog. It's all I have today: http://www.dailymail.co.uk/pages/live/ar...in_page_id=1770