im sorry if this was posted today, but omg...apparently this was found in a sewer.. could be some kind of bacterial colony or a new mutated species of some sort. http://www.dailymail.co.uk/news/worldnews/article-1196884/No-hoax-Video-alien-life-form-sewer-internet-hit.html…
not sure if dis has been posted before, but is news to me http://www.ninjadodo.net/temp/spector/ or http://dl.127001.org/movies/spector/ interesting stuff from UT lectures
So a friend of mine has been singing the praises of spline modeling for sometime now. I usually just brush him off and tell him to go sub-d. Last night he was over and going on and on about how spline modeling is far superior to box modeling. I had to admit that I was a bit offended by this, and if he wasn't a good friend…
Ignore this first set of screenshots! Please see updates below :P Hello again, I've recently made the decision to start working in a more current-gen workflow, as I've had a very low spec workflow in the past. My latest project: A racecraft in the same vein as F-Zero or WipeOut. I gathered a ton of reference from…
I have a 5 million polygon mesh. I have a 6k resolution image. I need to attach/append the spotlight image to the mesh. That way when I move/scale/zoom/scroll the mesh the spotlight follows. This way I can paint maximum detail onto the mesh at super high resolution. The spotlight projects exactly what you're seeing on to…
I did a tutorial for my youtube and patreon site. Speedpainting Mecha thumbnails in Alchemy & Photoshop. Alchemy is a real fun program to use. You can see the timelapsvideo here: youtu.be/IogWyvoqwes?a Or check my patreon site for the full length video: www.patreon.com/olimueller I will detail the heck out of ONE of the…
Hello everyone out there. I hope everyone's week is kicking off well. I haven't posted on here in a long time put wanted to get back into the swing of things. What I am working on is a portfolio piece that I started the end of last year but got swamped with stuff and very behind on her. It is a character that is made by…
Hi everyone, my idea revolves around the concept of the betrayed ancient king with Eastern influences, a fusion of decay and monumentality. Will be posting sketches soon.
I'm looking for a 3D modeller / texture artist to create the ships for my greenlit 4X strategy game Remnant. You'll be tasked with creating one ship to start, and if everything works out, hired on to create all of the ships for the game. Modular Concept Each ship in Remnant is constructed from swappable modules of the…