Hi there, Short version is that you've got incredible 2D work that's far in excess of the vast majority of 1st release 2D games (for example the tree shadowing on the modern setting video you posted is a simple but uniquely applied technique that I've not seen to date), but it's not properly integrated into a game space.…
for the braids, make sure that the end of the braids are thicker if you're having that big of a hair clump at the end. Right now it looks like it is glued on as the braid itself would not have that much hair to end in a clump. Check some references on braids for this :)
Greetings everybody! I'd like to host a texturing challenge for anyone wanting to do it.I've learned so much during the ones in this forum and I'm so grateful for all the people who helped me improve, so I'd like to contribute to that! While learning, one of my unanswered questions and stuggles was always about how much…
jesus, the ending of season one tore me up. the one game ive really had a proper emotional response to, the characters are incredibly well written. season 2 hasnt been as good, but still excellent. the ending of the finale was great, with multiple endings this time round.
That was a great ending. I started out wanting the Patriots to finish off the "perfect season" but couldn't help but turn around and root for the Giants at the end. Did anyone else think that was extremely poor sportsmanship on Belichick's part for walking off the field before the end was official?
http://imgur.com/BV7JC1h - rough reference concept, can provide a few more upon request We're working on a project along the lines of the Sherlock Holmes series and Hyper Light Drifter combined into some strange, sexy mess of a project. We have a goal of eventually releasing it, but for now we're just plugging away at it…
Hey again Polycounters! So since I wrapped up my previous cryengine environment and the school semester that followed, I landed a gig at Insomniac Games! I've been there for about a year now, and it's been loads of fun! I'd like to double that fun with another personal gauntlet in UDK. The Challenge: Make an expansive…
Hello and welcome to my digital sketchbook! My name is Davey Woodward also known by YettiCrush. I'm starting this sketchbook to document my progress as an artist with a goal to improve through both practice and criticism. Please feel free to be as harsh and picky as possible! My Bio: My life as an artist started as a…
Hey everyone, I'm working on an envrionment piece at the moment of a luxury apartment. The apartment in question is depicted on this website: http://www.home-designing.com/2016/04/two-sophisticated-luxury-apartments-in-ny-includes-floor-plans I'm only building a small part of it because the apartment itself is absolutely…
We are StudioNX, 3D game graphics outsourcing studio specializing in
AAA-quality characters and environment modeling based in South Korea We are reaching out to explore potential collaboration opportunities
with your team. # About Us StudioNX is a team of skilled artists with extensive experience in creating 3D
characters…