I laughed when I watched your video cuz there isn't a soul alive who can resist firing that UE4 gun which gets auto loaded into every first person project. The layout of the town kind of reminds me of Crows Perch from the Witcher. This is looking cool so far, keep it up!!
I am trying to build a organic city, something like Gta. Right now I am modeling city blocks but its feeling very inorganic and stiff. I want to just create my roads and side walks and the cement that fills the empty space in a organic city layout and then use a tool that will break the model up into grid sections and…
Hello, Started a new scene, although I don't have a layout yet D : I want to make a cave that looks hand painted, but I will be working off sculpts and composting with substance designer. Tried it out with some rocks, and quickly found out I had to do a lot of painting over the composite. Here's what I have so far,…
Hello PC! I just updated my folio with some new stuff and redid some things. I'm graduating this summer and have been applying to some places for internships and some studio jobs. Haven't had much luck as of yet and was hoping I could get some feedback on my portfolio. Pretty much anything is up for crit - layout, content,…
I'm in the process of laying out a book which will eventually go into print. It's a combination of text pages and image pages with more images interspersed throughout the writing. A lot of finicky layout stuff. At the moment I'm bouncing between Photoshop and Microsoft word which aren't really up to the job and are slowly…
http://brianmcnett.com/ I've been a follower of the Polycount forums and wiki for a while now, but I decided it was time to try to get some feedback to help me decide where to go next. I am a professional 3D Artist (Generalist) for a simulator company, but don't have a warm and fuzzy about my future there, and so am trying…
helo guys i recently bought a new unwrapping program headus uv layout 2. The problem i am having is that whenever i try to export the models as obj, I dont have an option to change the up vector to y except to Flip YZ - axis. i think its necessary for the headus because it's up vector is z. Help is needed. Thankyou :smile:
This is a new scene I've been working on from the cancelled Pirates of the Caribbean game. I'm still trying to block things in and get a feeling for how I want things laid out. The concept is rather vague when it comes to layout, but I'm doing what I can to make things cohesive. Let me know what you guys think so far! All…
Title says it all. Trying to figure out how to export a 1024x512 map in max. I exported the uv layout but when I apply it to my mesh it gets all warped... looked online and everyone says to scale the model? but mine always gets off centered. How do? What I mean is this: I want the UV's from the FIRST image to fit the…
After a series of other projects im happy to say im back to working on these characters. Im in the Uv unwrapping phase and have posted the layouts for all three characters down below. Let me know if you have suggestions for how to better optimize whats here. Hastur UV Sova UV Lev UV