Hello PC!
I just updated my folio with some new stuff and redid some things. I'm graduating this summer and have been applying to some places for internships and some studio jobs. Haven't had much luck as of yet and was hoping I could get some feedback on my portfolio. Pretty much anything is up for crit - layout, content, etc.
Portfolio link:
http://jbartwork.weebly.com
Thanks!
Replies
The other major thing that will make it a ton more interesting is to break up all the parallel lines. Right now the architecture is perfectly straight and aligned to a grid -- while this is technically correct in the real world, it's very boring and lifeless in a game, especially a beautifully hand painted one. Exaggerate!
alot of your work has sub par lighting; it really hurts the work. The hand painted props are nice by themselves in standalone shots.
High poly models look like they need a sculpting pass.
Overall it all could use a polish phase. Looks incomplete.
I would take Macys and SF party off your resume. Your resume should reflect you actually want to be an artist.
Your in a great area for work. Good Luck!