Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking a talented 3D Character Artist to join our mobile and console teams at our new Toronto studio. Gameloft is an international developer and publisher of video games for mobile…
While your style is cool, and I like your characters, if you applied as a character artist to most game studios right now I think they would at least ask you to do an art test, if not turn you down outright. Mainly because you don't demonstrate any of the detailed texture work that most character artists would be expected…
Hey everyone, As the title says we're looking for both environment and character artists. Knowledge of Max/Maya and Photoshop with experience working on MMOs or consoles is preferred. Reply to this thread or send me a PM. Thanks. Edit - Wanted to throw out some more info It's a paid full-time on-site position so relocation…
Over the last few years I've developed a great relationship with Zombie, and as mentioned in the other Zombie thread I've been doing characters for them recently. Alas, it seems I'm getting too busy with another client I've committed to, and so I've agreed to help find a suitable replacement. Zombie has a number of jobs…
Hola! I've started working on a new character by the artist Shen YH. I've always liked Shen's work so i'm really happy he has lent out his elf baby to me. The challenges for this project are the very clean and sharp visuals of his clothing, the intricate metal design and the fact that i have never made a male character…
Blindside Interactive, the team behind the upcoming Maneater game, a gritty singleplayer action game set in the depths of the Gulf Coast needs a full time character artist, ideally a specialist with a background in creature art. You'll need to have: * Extensive 3D character art experience. * Understanding of creature art…
Hey I'm planning on presenting a character in UE4 once I finish the rig, but wanted to know if there is any way to pose it for screenshots without exporting anims? I ask because I'll likely place the character in one of the content examples and it would be great to not have to export parts of the scene into max, pose and…
Hey all. My name is Shadow, and I am in desperate need of some 3D models. I'm in the process of getting a novel published, but I am also an avid illustrator and I'm currently learning how to use the Source Filmmaker. It occurred to me one night that it would be fun to have some 3D models of the characters in the story, so…
Incoming wall of text. ;) Interesting direction mate, there's a lot to digest here. I do think there's quite a bit of work that could be done to improve your character pretty dramatically, but it looks to be pretty late in the process to make any large changes and I'm only just now seeing this. Regardless I have a few…
Hey Tim, Just a few critiques from me on the layout. I think the nose cannon could be left out, since your going for a character position, it and the animation are not very relevant. This is a bit nit-picky, but the images that have no borders (the first few on the page) feel like a better presentation to me, and it seems…