yeah, I took the old gallery down because it was full of lame! I could update it but everyone would start crying about not posting flats or wireframes.
I guess the Sex and the City movie, not because ive seen it, but because I bet Smirnoffka is watching chick flicks and crying to himself... ;) haha j/k.
I created a very to-the-point tutorial for setting up your first level with custom textures and models. I experienced EXTREME frustration trying to blend textures and little to no help on multiple forums (except polycount), so I created this tutorial so that hopefully no beginner will experience what I did. If you can't…
Hi guys, I`m trying to setup a proper export pipeline for cryengine, which requires for the normal map with gloss to be saved as _ddna, albedo as _diff and specular as _spec. How can I define suffixes like that in export or in the calibration profile? btw the current cryengine calibration seems off. Below is what I think…
Hey all! Want to welcome you all to the 89th edition of the Bi-Monthly Environment Art Challenge for the months of March and April! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to…
Is there an alternate way to manipulate my mesh? Like, you know... In Viewer? It works FINE there :/ I find the universal widget to be wonky as hell and it makes my carpal syndrome cry. Love toolbag, hate the navigation. Why not giving people more options? *An unhappy Toolbag 2 user*
Try and weight polygon and texture detail a little more evenly too - right now it looks like you have a large amount of UV space for the ball, yet the texture space for the walls/tower seems extremely small, and regarding the detailing, not sure how many faces are in that sphere, but unless it's rendered as sprite, it has…
It's just baked shadows, right ? Or are you "dynamically" baking them? It would be epic if you actually had access to the realtime Zbuffer but that seems like a very far cry...