Hello Happy New Years! Here at Escape VR Games we create escape rooms in VR. Our new project has us branching out into horror as we utilize the new Focus 3's from HTC. I'll attach the link to our website below if you wanted to check us out. We are looking for artists that already come from a background on VR and has great…
@Zorina Are you using Unity? I'd suggest getting HDR set up and pushing your direct light intensity up to something like 5, then tone-mapping your scene's exposure down to a balanced level. This will give you nice bright direct light, but also deep shadows. Thanks for your feedback, too. I agree with your idea about more…
Thank you everyone for taking the time to reply. It really means a lot to me. @Noren I might be looking in the wrong places. So far I've only posted looking for work on the Unity forums and the polycount boards. So far most emails I've received have been from the Unity forums. In terms of how fast I am, I think I am at an…
Company Description Interested in working for an exciting company that is redefining the way people play video games? Interested in working for a world class company in a fun, and rewarding environment in Barcelona? Then Gameloft is the company for you! About Gameloft Leader in the development and publishing of mobile…
That's because Dynamesh is based on scale. It generally works best when your model is in the goldilocks zone of the Preview window (which you can get by using the unify deform). It would probably be best to work in a scale that's best for zbrush before setting up the final scale in Max, use a different import/export method…
Heyo! I’m Sam, creative director of Sekishu no Koe and founder of SamHunny Developing. My team and I are seeking skilled teammates passionate in story-driven games and Japanese history/culture to fill multiple creative roles for our choice-based adventure game. This is a long-term, episodic project with revenue rates…
I am looking for software suggestions for things in RED on my in-between solutions in my workflow pipeline. It has been nearly 3 years since I have done any work for a client, and surprisingly though my portfolio feels pretty dated, especially looking at all the cool things people are making these days, I may have a gig to…
Hi everyone! My name is Nick and I'm 3D Artist :) I have a deep and confident knowledge of creating game-ready assets. I've worked with many of modern techniques and pipelines of making optimized and smart game props and environments using trimsheets, modular structures and tiling textures. I have some experiance in Unreal…
By : Error Code 404; Owner : Sauren Error Code 404; Is Recruiting, we are a collection of veteran devs looking to pump out fun games for are supporters, for are first game as a team we've been working on a prototype for a battle royale fighting game, if you are interested please contact me at my discord facebook to twitter…
Hi all, My name is John Humphries. I am a 3D artist and am seeking paid freelance opportunities. I have over 13years experience in the games industry and for the last 8months I have been working freelance creating Environments and vehicles for a couple of driving games using the unity engine. What services can I provide…