Edit : Hello Polycounters! I thought I needed to bring this to the top so people don't get confused by the stylized sculpts (Satsuki Kiryuin and Motoko Kusanagi) As I've recently made the decision of creating 3D characters that are more realistic, like what you see in Dragon Age: Inquisition, Mass Effect 3, Uncharted 4…
Hey Guys, Do any of you have experience in creating prerendered sprites for 2d engines? I have experience creating them for mobile devices using VERY small palettes to swap colours and online games that didn't really require palette swapping....however in this case my mind is drawing a blank. My question is how am I…
Hi everyone. I'm making an Egyptian bellydancer character for my portfolio. I'm just at the beginning here fleshing out the basic body sculpt in Zbrush. It's very WIP--obviously thigh through feet lack detail. Just looking for general proportion/anatomy/landmarks critiques at this stage. I'm going for realistic proportions…
Looking great man, contratz. I would say that maybe you should add some blueish AO and gradients to your character to give more impressions of a snow character because the whole character now looks a bit the same color and ornaments. You good add more contrast in some parts.
Hi there , my name is Heyman and I am a versatile games 3D Artist and a 3D animator. My speciality is stylised 3D character creation and 3D animation, therefore if you would like a character modeled, rig and animated then I'm your guy :) I am also competent in some prop and environment work. I was the sole Animator and the…
Are you looking to model characters for the first time? Cgtuts is usually a good site. http://cgi.tutsplus.com/tutorials/creating-a-low-poly-ninja-game-character-using-blender-part-1--cg-16132 http://youtu.be/WRYMCyshLQo?list=FLXow_l6k4j8gKKxh_giAwZw http://www.michaeldashow.com/tips_texturepainting.html Some of the tuts…
So you're saying people shouldn't choose that character only because it's made by the same author? Even though it's a completely different character than the one before and people actually want it to be modeled? I think we should base our decisions by looking at the actual concepts, not the authors. It's not like anyone is…
Nah, this is a wip so here is a good place to post. 1/ Nope there is still a load of stuff to work on before retopo, but when you get there Blender is super for that (retopo). Try to make a generic character. Good examples with a bit of swish you can find in this thread:…
Current sculpt of a human character (realism). I've got just over 1 month to make this game-ready with textures plus I have other assignments. Is this feasible? I've been working on getting the muscle anatomy just right but this character will be covered in clothes so I worry I may be wasting precious time. I also made…
About the Job: · Create or modify
character models from concept art suitable to the project. · Provide revision,
maintenance and support of the character assets · Take direction
based on the guidance and reviews of directors and technical supervisor. · Provide
recommendation and research techniques and ideas to improve…