Hi James. This is currently being rendered in Arnold for Maya. I haven't done any development in Unreal yet, so parallax occlusion wasn't something I'd heard of. It sounds similar to a displacement map, but in Maya it tends to have an impact on render times and requires fairly dense geometry to work properly.. I do plan to…
thats true, glossiness or roughness variation as you want to call it does a lot in terms of helping with the illusion, renders like mental ray call it glossiness an others like arnold call it roughness. Which is the inverse, but the same thing. for doing roughness maps I do like to create pure black and white maps mapping…
Hello Everybody , i need some help to improve my workflow for character modelling . i mainly work in zbrush , maya and substance painter . i will write down my workflow and then the problems i face . if you can help with any of these problems it will be very helpful . so 1 - ( CONCEPT ) so i start by collecting some…
No one uses mental ray anymore... Autodesk is killing it and putting Arnold with Maya (I'm assuming since they just bought solid angle.) Mental ray Pros: -free with maya - for the most part physically plausible materials. - A really nice layered material system Mental ray Cons: - integration with maya is poor and even…
"Fat Hammer" Grenade Launcher Minigun (concept by Billy Wimblett) The whole idea of this project was to challenge myself to do something I don't really like - I don't like weapons, not a big fan of a hard surface and don't like all those super low-poly models. Plus I don't use Arnold much, I never GPU rendered before,…
Hi my name is Chris. I am an established 3D Artist with 15 years experience working with 3D software for many well known clients and brands. I am currently based in the UK and am looking for opportunites for remote work. I am ideally looking for a company or companies that can send me regular work. I am flexible on working…
I will be creating an older version of "Scarface" from the Batman series for the Comicon Challenge 2010. This character always was one of my favorite villains as a kid, and I will enjoy modeling [them] quite a bit ;) I'm posting here to hopefully get the feedback I will need to be competitive. The general theme for my…
Hello there, (once again ^^' ) I'm very new to the 3d world so please cut me some slack because this is probably an obvious subject. I've been looking around several places but usually, the discussion is either old enough that I never even heard of the renderers they're talking about or it is about one renderer in specific…
Hello! Im looking for a new graphics card for my pc since i have noticed that new versions of Maya viewport has lots of good looking stuff that consumes more gpu power that i currently have. And i'd like to try out some gpu rendering as well in the future (octane, redshift). At the moment, mayas viewport starting to be bit…