Hey guys. I'm trying to make some samples to my portfolio of low poly chars, aiming the NDS system. There goes some concepts. The ideia is that those chars are on the same school and they are students of journalism. The main char is the girl of green hair. I'm not sure if she's really atractive for teens and kids…
I have taken some geometry from ZBrush and exported it as an OBJ. When I try and edit the geometry in Maya I get this dialog box when I hold a right click over the geometry. *see picture attached I also get this error in the Script Editor. // Error: file: C:/Program Files/Autodesk/Maya2013/scripts/others/dagMenuProc.mel…
hey, post up a picture of your car, so we can see what we have to work with. If its a real life care, how about photo textures? like this:http://www.smcars.net/forums/attachments/work-progress-video-game-real-time/93936d1242924934-my-low-poly-real-time-no-lights-3d-flash-cars-suprastreetracing.jpg Ultimatley once wesee ur…
I have readi that gpu transcode is only available to new drivers with opengl 4.2 and/or that is available only on cuda enabled nvidia 400/500 series cards? Tim Willitis seems to imply that the transcoding of textures happens in yer cards memory. http://youtu.be/9qq4hqEXDSk However I have read that Rage also: When I creat…
Below is a collection of weapons I did for Final Rush, a sci-fi game where you fight off hordes of various robots. All concepts were designed by James Gammell. 2k Maps and rendered in UDK, all guns were finished within two to four weeks. You can see more about the game by visiting the Steam Greenlight page (add a thumbs up…
Hey! This is my first time posting a new thread here! So I have been working on my first character lately. This one was done in about a day or so. I tried keeping this thing pretty low poly. I didn't want to exaggerate anything by putting too many edges everywhere. This was done only in 3dsMax, and I'm not texturing it for…
umm...Whats your brand? oO. jks jks Welcome to the polycount, I hope you enjoy your stay here. If you wish to get started with tutorials you should start with these websites. http://forums.cgsociety.org/forumdisplay.php?f=132 http://www.free3dtutorials.com/ and many others if you Google. You can find them for free. Here is…
really you think the crate is too high? lol that's the one i figured for best use of polys since its only 132.... All textures in these are either 512x512 or 256x256. I admit quite freely that my poly usage isn't the best here hehe, but all of these models were done for school, and all but the character were props for…
When dealing with hair i would do it like that: generate hair with xgen than render highpoly to lowpoly. But than again i realize that the character has eyebrows eyelashes too and probably also a visible scalp. Is it possible to have maps where all hair-things (hair, brows, lashes, scalp) are combined and not separated? I…
Hi guys, I am a 17 year old 3D artist who's currently teaching myself game art with help from a few buddies and I have been working on this piece for quite a while and wanted to post on here to get any constructive criticism, it would be greatly appreciated, I am hoping that one day I can land a job in the industry…