Hi folks in Max 2011 I had could target weld any vertex in the UVW Editor or grab a group and hit ctrl + w and weld selection such as ... [ame] In Max 2012 It seems to weld the blue / open verts but nothing else such as [ame] Is there a tick box to revert back to Max 2011 settings or has this type of welding been lost to…
So, I quickly wanted to share with all Max 2012 users this news http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=17210608&linkID=9241178 Their Servicepack 1 works just fine, fixed a lot of issued I was having with Nitrous, and this is SO NEEDED when making high poly modeling in the millions wihout having…
Rough CONCEPT ART (The concept art are old with minimum research were done when drafting it out. Hence, the final design of the assets would most likely be different with justification and evidence.) BRIEF EXTERIOR CONCEPT ART (Anushka Ghosh, 2025) BRIEF INTERIOR CONCEPT ART (Anushka Ghosh, 2025 & Ong Jian Wei, 2025)…
I’m using it in Max 2025. I really just change a couple settings before hitting Go… adjust the interval to 1 sec, set resolution to 1920x1080, and point the directory and the file type to PNG.
I am having more trouble than I should be with copying key frames in Maya. I am trying to animate an idle on one of my characters, and I am trying to copy keys to create moving holds. But I can't seem to copy and past correctly. I'll copy a frame and then I'll paste it at a different point in the timeline, and it will make…
Hi, my 2012 max has serious issue with map updating. When I'm using shader like Xoliul or 3pointlight it sees some maps as a previous versions. It doesn't update them in viewport and when I go to a window where i choose the map and click on the map i want it shows previous version. here the gloss map is really bright but…
I got 3ds max 2012 and the SMD plugin. I imported multiple TF2 characters , but they all had these spikes coming out of them which is connected to their rig or something. I heard about this bug but have no idea how to fix it since I ama newbie to this program. I heard converting them to OBJ files should work, but I have no…
Hello again! I've got a question that's been bothering me for a while now. I'm using 3DSM 2012, x64, and I've noticed that I can't get the Unwrap UVW editor window to stay on my second monitor. If I close the stack on an object and reapply the Unwrap UVW modifier to it again, then open the window, it will open in what…
Okay sorry for being a bit cagey about describing this. I've been able to narrow it down to simple export from Max, i'm using this inside of daz so i use a variety of programs but dont let that throw you off. 1 shows materials inside of max all multi-surface. 2 shows the materials inside of uv mapper. 3 shows my export…
Just got Max 2012 installed, and having issues where I see vertices behind a poly which is annoying as hell. I did switch out of the nirtrous renderer but actually then couldnt see any vertices at all. Not really having fun with this new version though they did seem to fix a few things. Uodated my vid drivers (gtx 280…