Figured I'd share this with the good folks of Polycount :) Feel free to join in! http://www.game-artist.net/forums/game-artist-mini-competition/17570-speed-modeling-competition-2-012-scarecrow.html
Hey man, ran into a bit of a problem here not quite sure what to do.. any insight would be a huge help! Whenever I save out a TGA from photoshop, max2012 crashes. It only happens if I've got xoliul 2.0 applied. BTW ive tried bmp, tiff, png and tga nothing seems to make any difference as far as thats concerned. I have my…
Here is a current W.I.P feedback is very welcome =) i haven't spent much time sculpting recently so i'm trying hard to develop them again. Also, i understand the hut flaps are somewhat different in the concept but i was thinking about how i was going to build this hut and texture it and i considered just using this one…
I started creating basic props to get back into modelling, yet I'm encountering this problem with the cloth modifier whilst trying to create a pillow. The seam lines are meant to be vertical on all four sides, yet on two of the sides they aren't. See the screenshot for below a better understand of what I'm talking about.…
Hi guys, this is by no means a "legitimate" texture, and it is evident. I really winged the entire video, and became impatient part of the way through :P This is by no means at all production quality. However, it will show you how to bake out geometry in 3ds Max or Maya to a texture that is complete with normal maps and…
Hello Eric. The model is the rifle of which the sling I'm talking about in the other thread: seen from 3d person. Not customizable with other parts than the ones listed. I don't know abou hardware and the rest: I've though that anything may be scalable, with both engines today. Rifle body 1024 map, scope 512, retractile…
Hey to all, I was wondering what everyone thinks of this? [ame] http://www.youtube.com/watch?v=exnEDYKqNyM&feature=player_embedded[/ame] Also, anyone knows if there is going to be some kind of baking solution for lower end software? Something with ID's per face value size maybe? Don't know anything about technicalities,…
Certain objects in 3ds Max are suddenly disappearing at frame 100. They have simple transform animations, but none of the keyframes are on that frame. There are no visibility tracks, no material animations, no camera clipping (happens in Perspective view too!) Save Selected one of the objects to a new Max file, loaded it…
http://subscription.autodesk.com/sp/servlet/public/index?siteID=11564774&id=11607975 http://usa.autodesk.com/adsk/servlet/ps/dl/index?siteID=123112&id=2334435&linkID=9242259 I haven't checked the CGTalk forums yet... If there are still major bugs I am sure the mob fires there will be bright enough to illuminate any…
After I open Maya, and go to File > Open/Save/import/Project/etc., Maya brings up said window but the box is filled with white and Maya freezes up. I've tried deleting the prefs folder and running a repair install but neither had any effect. Do I need to completely uninstall Maya?