Hello, I am a student at Hertfordshire
University and I will be using this thread to post images of the progress of my master's final project
consisting in 2 alien characters. These characters are part of a group project;
you can find the group post here with more information about the group project.
Please, feel free of…
I would also say it depends also on the Artist. We have other workflows here in the studio for Junior Artists that need a lot of help. Its easier for them to start in Maya with a blockout. Every shape, curve and proportion is nailed. Than they start with sculpting. If a Senior Artist does start in Zbrush noone does care…
:( j/k :P No loss then :) Just wondering about one thing though ,do you know if the beta has different starting schedules for Europe and NA? I know the Bulletstorm folk start a week early, but I haven't seen it anywhere if maybe Europe starts in May or something :0 Also still waiting to find out what's in the Epic Edition…
I'm actually really excited for this game, RE: Outbreak started to hit that itch, I think this is going to scratch it. Good stuff, hey do you know what engine the team started with? I saw a dev interview the other day and the Lead Programmer mentioned starting with a run of the mill Wii engine before opening up on it. Just…
Artstation I started this project from this concept I painted here: Volt is basically a living ball of energy that powers his mechanical suit to thrive in various terrains. So this design is all-purpose and humanoid. I started with his real body: Once I had that I moved into blocking out the mech in Maya then brought that…
Who are we? Team name: Pixel Sheep Entertainment Hi! We are a team of hobbyists with the intention of starting out small to make a name for ourselves. Once we crank out a few games, Pixel Sheep Entertainment will aim for the stars! What are we making? Game name: Pacifist (this is our 1st Game!) Genre: Runner, Parkour,…
Inspired by the Dubstep thread, I thought I'd start one based on one of my favourite genre's to share some artists and discover others that you might have heard. Not entirely sure what the genre is called but I guess it's instrumental hip-hop style electronic. TOKiMONSTA [ame="…
Started working on an underground parking space inspired by a movie scene, since i like the setup and lighting thought of trying to make a similar scene in Unreal. And this time would like to work my way through to final result with advice and feedback. Reference: started with Perspective match , Blockout in 3ds max And…
Hi guys! Just started to be more active in online communities. I'll start with sharing my latest character, The Major from Ghost in the Shell! Probably the most badass female anime character of all time! Main goal for this was to learn Substance Designer and Painter. Learned a lot! Excited to start my next character! You…
The time has finally come to start up an art dump thread that I'll be updating semi regularly (hopefully more regularly than semi). I'm normally posting bits and bobs on the DotA 2 workshop thread, so you may see some crossover here. Anyway to start it off I'm currently working on a set for Templar Assassin in DotA 2. I'm…