Read the about section... Saw some errors... Might want to spell check that... (See Below for my suggestions) I am a 3d asset and environment artist. I also enjoy dabbling with character and creature creation. I have done mod work as well as contributed to an Indie Game using the Unreal Development Kit, as well as the…
while there's nooooooooooooooooo way in hell i'm going to comment in any depth on the use of hypnosis with people who have mental illness, there's lots of case history of hypnotic principles being used to great success. hypnosis doesn't nessisarily have much to do with a formal trance.. that is, we all go in and out of…
*there are spelling errors in the image. I speak English as my first language, I was just typing in a rush. I'm so very sorry.* Hey guys, so the other day I came up with a neat idea. I saw some native artwork. I thought to myself, "Gosh, totem poles sure are neat. I wonder what a modern totem pole would look like." That…
@Chronic & Ace angel So u guys are saying if I wanted to create an animation with realtime stuff like Kara.It would be better with a game engine like UDK or Cry Engine?Just youtubed Cry engine and UDK and I am shocked by the awesomefulness of these programs. The animation I am working on involves a destroyed area with an…
Hmm, overall I'd say your prop/environment work is a lot stronger than your character work. Most studios would probably be turned off by the anime-style characters, since that style of modelling and texturing usually requires less effort and skill. However, clearly you do have good abilities, judging by the highpoly /…
I just find it funny that it has escalated to this. Rick didn't bitch and moan in some childish manner as Ferg would have you believe. He did the most politically correct thing, and took his business elsewhere. He didn't reply to the guy telling him to get fucked based on his religious views, he didn't reply to the guy…
Hello everyone, So, I started a personal project, to create an environment totally game-ready in Unreal 4. I've been testing things out with my scene, and I'm trying to create the main building in a modular way but I've been finding issues with how could I approach the texturing and baking part of it. Here is a picture of…
Alright let's get to the part where we are actually discussing important things. Things like the Friday Forum Recap perhaps? Yes, I think so. First up was the note from Mr. Clark that Crazy Bump has been upgraded to One Point Two Beta Four. It's much more impressive if you spell it all out. I won't lecture you on what…
hey every1, i'll take this opertunity to introduce myyself. im Martyn, from the UK at the moment i cant sleep but im not botherd because i just worked out the best game idea ever, brand new idea and its a shame i'll be wasting it on my game design module insted of persuing it altho i'll probably take it to a production…
Yea... conform would only work on single sided poly strips. From there you would have to shell it then and model the tape to overlap. If you use it on anything but a single sided poly it will not turn out well... Here is how I would handle it (pun totally intended) /rimshot Take a box, delete the top and bottom and size it…