Hello, my name is Cody Smith, I am a 28 year old Unity hobbyist with 4 years of computer science education. I want to experiment with making a combat system that focuses on the feel of skill growth. I am inspired by the systems of Capcoms Monster Hunter series, as well as FromSoftware. They have strong foundations of…
Hi! I’m an experienced Unity developer looking to form a small remote team to create and release our own commercial indie game. I have over 15 years of game-development experience, primarily as a programmer, lead developer and project lead. I’ve worked on released indie titles, high-profile mobile projects and many other…
Hi everyone, my name is Edgar Muniz, and I'm the lead programmer of a powerful 2d game animation tool called Spriter. It exports to a universal XML based file format that can be easily integrated into any authoring tool or game engine, please take a look: kickstartspriter.com A beta of the free version is available now for…
I tried out 2017 and used the parallel rig evaluation and gpu instancing...dramatic increase in performance from 2016 for animation playback, even using those features in 2016. I went from 10-12fps to 25-30 using one of the heaviest iAnimate rigs in viewport 2.0, and that was on my laptop. Couple of improved layouts for…
We're a new studio, looking to get some more people on board. We're going to be starting as a Free Project group, but will look towards commercial projects after producing successful products. My main goal is to create something awesome, and hopefully find a way to reward those that helped make something awesome. We are…
Souls-like game with a focus on hyper-realistic graphics and immersive gameplay. The game is being developed using Unreal Engine. Position Details: * Role: Senior 3D Animator / Senior VFX Artist * Type: Full-time, Permanent * Location: Remote * Project: Souls-like game * Responsibilities:* For 3D Animator: Creating…
Animators Threewave Software is looking for Animators to join our animation team. Junior candidates must have at least their program under their belt. Senior candidates must have at least 4+ years experience in animation for games, and a strong understanding of the fundamentals of traditional animation. In this position…
Just wanted to say hi to everyone. I've been lurking around here for around 2 months or so and finally decided to rear my ugly head and ask for pointers and help with my work. I figure the first thing you'll do is refer me to tutorial threads and such but I decided I'd finally post here instead. Anyway here's a look at…
Very helpful video to demonstrate additive animations. So they are just 1 frame poses, nothing else, no motion OR CAN THEY have their own animations but you just mix them together from chosen skeleton bone like hip to upper body? So I could have the following animations for example: * Idle Standing Unarmed / Relaxed *…
First of all sorry if this is the wrong section for these questions, I figured the talented animators here could be useful. I will try to keep this as short as possible but it will probably be still pretty long so I cover all bases. So I am currently apart of a team which is going through some tender business transitions,…