Hi everyone, my name is Edgar Muniz, and I'm the lead programmer of a powerful 2d game animation tool called Spriter. It exports to a universal XML based file format that can be easily integrated into any authoring tool or game engine, please take a look:
kickstartspriter.com
A beta of the free version is available now for download just below the video at the link above, and we'll be releasing the format specification for any developer to have a go at integrating Spriter animation before the end of our Kickstarter campaign.
If its a project you're interested, please spread the word, and ask any questions you may have. Just give us a little time to answer, as there has been a large response, and getting to everyone takes some time.
Thank you!
Replies
http://www.polycount.com/forum/showthread.php?t=97207
But, I'd like to take the opportunity here to say that I'm super excited about your project and wish you the best with getting the kickstarter met, and the software developed Will definitely be using it when it launches.
Btw. Would there be any chance for backers to get access to updated beta's, as development progresses, at all?