If you need normal maps, etc... (even if not) I recommend just modeling them yourself. With a textured model you can easily render out whatever maps you need especially alpha. It definitely takes longer to initially set up for sure but you can get exactly what you want out of it. Good photo reference is still essential and…
Bibdy Games is looking for a talented 3D Unity artist with experience in modelling software to round out our dedicated team. We're in development leading up to a release of a demo, so it's an exciting time to join! You would have a key involvement in shaping the creative direction of the game. Project Name: BLACKWATER…
I kind of like "Quarters From Heaven Video Arcade" for an arcade title, but such a play on an old reference may not fly with the young arcade crowd. As far as pushing normals and getting better bakes, I can say this: - I find it easiest to make the high poly first, then build the low poly around it. I find it saves time,…
Here at Halfbrick we have a culture based around drinking, football and cake. Today we witnessed the most glorious cake we have ever seen. It was made to celebrate a million sales of our i-phone game Fruit Ninja, by the wife of one of our programmers. i <3 cake!
Hi all, I'm looking to create a partnership with someone UK-based and ideally to create an achievable single player game with them. Before I get into details:* I don't currently have a registered business or company of any kind; * I don't have any funding so this would be purely built out of our own pockets; * I have a…
From a practical perspective, it would be impossible for Valve (or any other platform or publisher) to enforce such a rule. This is a great example where AI could be used during the concept phase and, unless the developers specifically divulged this information, there would be no way to tell with the final asset. This…
Are there any examples online of women base meshs? I want to create a woman base mesh for myself/// work right now for the next thing im working on but im wondering if there good examples of base mesh's for women as far as edge flow for the chest area, any examples would be appreciated. heres examples of the base mesh im…
Spent some time getting this bad boy ready for a demo reel. What was going to be a simple render pedestal got way out of hand and turned into a mini environment. My next plan for this project is to get the other marines posed and in a larger environment. I played with making some decals for the pedestal to add in damage to…
Current ARM processors are optimized towards mobile use and just can't stack up against X86 for single threaded operations. However: try underclocking your CPU and see how long it takes you to notice, I did this on my laptop to cut the heat and get back some battery life and was surprised that besides boot time I could not…
Sounds like you are describing color ID maps (or clown maps as I heard another member here call them :) ). You assign solid colors to portions of your high poly (either by way of polypainting in ZBrush, materials with solid colors in Max/Maya, etc) and then bake out a texture map with these flat colors. You would then use…