Actually, I don't know if it is run by a woman, dude, Zeus or a god damn polar bear and honestly I don't care. My point was still, if I made one about hot girls in the game industry than there would be a god damn youtube video about how bad of a person I am. No matter what I still have a point. It may not be valid in your…
[ QUOTE ] Not only was I off work today, I've also just been to see the 8-yearly Eels gig in york Utterly mental. No butch, but a stage-spanning multi-stuff bastard Chet instead. Stunning stuff. Two men in total control. [/ QUOTE ] I envy you...Eels rock!
Hi experts, I am currently working with some quick iteration isometric environments, and decided to use Toolbag as the rendering/showcase tool. The style should be more cartoony with the cel-shaded look texture. The look should be similar to the toon shader in Substance Painter. The problem is I like the rendering quality…
Hey dude, we decided not to go the cel shaded route for the project I am doing. Personally I can't build shaders in Unity, I'm just a Maya/Zbrush guy. Was going to have our Developer do it til we dropped cel. Your description makes sense to me though since I learned that cel is done by creating a duplicate that is expanded…
Hey all. Just finished laying down some of the vocals for a new song I'm working called The Meds, and I would love to hear what you all think. You can take a listen here - http://signalswithoutsound.bandcamp.com/track/the-meds This is basically the style I'm more comfortable with, and want to continue following. Sucks that…
just browsing gametrailers and came across this beast [ame=" https://www.youtube.com/watch?v=xDkI-VtGib8"]OF ORCS AND MEN: TEASER 1 - YouTube[/ame] http://www.cyanide-studio.com/games/of-orcs-and-men/ Sounds like a decent Hack 'n Slash and I really like the idea of Humans being the bad guys once in a while (but not in the…
CHARACTER RIGGER Do you possess that rare blend of art and technical talent? Do you possess intimate knowledge of the human anatomy that you can call upon to create realistic skeletal rigs? Can you create rigs accurately in a timely manner? Are you knowledgeable about the Maya API and can create tools and MEL scripts? The…
Yo all! Wondering how i can move this components shell in absolute without them to collapse at the center point :( I saw an artist do it on max and want to do it in maya , and i just copy this phython script : import math, sys, osimport maya.cmds as cmdsimport maya.mel as mel##Convert selection to vertssF= (cmds.ls…
Hi, I thought I would share the results of some recent experimentation with a post process cel shader. you can see them in motion on twitter @planetaerth. I wasn't sure about posting video here? I'd be interested to hear any thoughts, I'm experimenting with various approaches to cel shading in UE4 with aneye to use it in a…
Hello everyone. So I just uncovered the news (sorry if I'm late) of MDL materials and iRay rendering inside Substance Designer. I had no idea what either of those things are, so I did some research and it looks amazing. I do have questions though: I'm an environment artist (student) and I work on video games. Can MDL…