Hi experts,
I am currently working with some quick iteration isometric environments, and decided to use Toolbag as the rendering/showcase tool. The style should be more cartoony with the cel-shaded look texture. The look should be similar to the toon shader in Substance Painter. The problem is I like the rendering quality of Toolbag 3, but cant recreate the the material that mimic the cel-shaded look.
Is there a possible way to do it in Toolbag?
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Would it be an update in the future maybe?