A couple of nights of doodling around in zbrush trying to decide what do to. First update on what I'm going for! Japanese demon mask. I'm going for a realistic look on this one, maybe more fleshy.
Hi! I see here is already a few masks, so I`ll add one more :) It will be based on the design motives from the Mexican Day of the Dead. It is dedicated for Ana. Here are my references and one rendered piece.
Is there any way to hide the masked portion of a model? Here is what I am working with. I need to put straps around the insides of the legs. I know about using the selection tools, but in this case I dont want any of the other leg. I can do this in Lightwave, but figured I would try in Zbrush first.
Hey everyone. First poster here but won't be the last. Our team has decided on a few items, the first being the good ol' functional yet murderlicious hockey mask. Here's a few reference images we'll be using. I'll update this with progress as the work comes along. The final asset won't be character specific. Cheers!
I have a texture I'm trying to make tile first with the texture offset (the old fashioned Photoshop way) and then with the clone tool. But it looks like when I duplicate my material, offset it, and then apply a white mask, the base color behaves as expected but the height, ao and normals pass through? Is there a way to…
I am looking to create a laser grid with an animating cloud mask that will show off the light and dissipate. I'm new to Unity and it's shader system. Below is a render through Substance Designer of what I'm working on.
Hi guys. Fellow users Onkeldanny, RedNick and I will be participating in the challenge with a plague mask for the Reverend Alberts character. Well mainly be drawing reference from the historical design, but we might choose to stylize the piece in another direction as we go. I can't wait to get started, stay tuned!
I've seen a few people say it's now possible to mask the blending of terrain textures with the new landscape system like you would with vertex paint but I haven't figured out a way and the threads where people say how to do it weren't very clear. Could anyone who's figured it out post a picture of the material setup?…
not experienced at all in this software, i'm wondering if it's somehow possible to control transparency with an alpha texture? there's no obvious way to do it, i got the tip to replace the default material with a lighted shader and do some voodoo but that didn't work out either. heck, i know this tool has been used for…
Hey guys! Really excited about this contest as it will be my first! I decided to do a steampunk inquisitor mask + glasses for Reverend David Alberts. I wanted to go in the direction of a religious fanatism kinda item , thinking holy water , scriptures , some blood obviously and more of the like :) Critics and comments are…