Hey! My name is Michael Wood, which explains why my nickname is 'Woody'. I used to model and texture weapons for Counter strike source, back in the diffuse lit texture days. After a year or two hiatus where I never touched 3D, I decided to pick it up as a hobbie again! The reason I stopped for so long was because I could…
this is not a story of fun... saturday morning at 530 i woke up with a medium level discomfort going on in my side... by 8, it had grown to very uncomfortable and i was in some serious trouble. i had called 911 and was rushed to the hospital in an ambulance. i got a little morphine along the way that of course made me puke…
Hello, I don't want to make pokemon specifically, I'm interested how they were "colorized"- they looks like materials with animated textures ???? I wanted to learn more about a technique like this but google was not helpful in that regard edit. Pictures: http://pokemongolive.com/img/vid-still.jpg…
Hi everyone! I would like to share my progress over Dota 2 courier and ask for the help with animation. The courier is consist of two separate creatures which are have to move and act together, during the play. http://studio.verold.com/projects/538c185f185451020000032e It still has WIP status, so this is more techno demo…
http://picasaweb.google.com/TheEnolaJay/ZBrush3PolyPaintingTutorialI#5325724788699544082 As in this tutorial on page 9 of the tutorial he has a alpha as well as a texture file that he calls " acidic colors " I was wondering where I could get some alphas like this as well as textures? Anyone know ?
Hiya guys! It's about time I keep a journal on the progress I make on all of my environments. I will be focusing on environments and props most of the time, there will also be some Unreal related stuff such as blueprints and shaders setups perhaps but we will see about that. For now just some environments I already…
http://kotaku.com/5397149/modern-warfare-2-pc-multiplayer-capped-at-9v9 It's official, I'm not buying this game now. I played the bejesus out of MP for COD4:MW because of how varied the servers were, not to mention the fact I would frequent dedicated servers to the point of being considered a regular on them... IW has…
http://prince-of-persia-trailer.blogspot.com/ http://kotaku.com/5395480/the-prince-of-persia-movie-trailer-covers-all-the-bases It looks like it doesn't suck!
http://kotaku.com/5383644/romeros-slipgate-ironworks-hammered-down-mmo-project-still-on :( Time to bust ass on a new portfolio. Probably start on Monday. Until then, I'll be hanging with my good friend Captain Mo and his pal Dr. Pepsi, medicine woman.
Hey guys, I'm Game Designer from Brazil and this is my first character made in Zbrush. I have not done the retopologya yet. I am open to criticism and tips to improve my work. Thank you. Base mesh on XSI -> Sculping Zbrush 3.1 http://img689.imageshack.us/img689/2470/63779178.jpg…