Omniconnection LLC is a independent game development studio primarily focused on the multiplayer shooter genre and currently working with the Unreal Development Kit. Actively developing its first game, Grimoire: Manastorm, for the PC. Grimoire: Manastorm is a multiplayer mage FPS with MOBA-style abilities that puts the…
Nice work. However I agree with gsokol in regards to materials, they could use some work. Even if the light spots are edge wear they would still be incorrect on the albiedo. The surface your shooting for seams to be a raw metal with a metallic coating or some kind of finish. So you're basically starting with one type of…
Finally a new update! There is so much stuff under construction and the time to prepare videos \ articles was very little. In the last update a lot of people really asked for a first person camera support in this game...sorry, even if it looks great in the video isn't going to happen. But, who knows...maybe in the future…
Old Town is coming along strong. Again, focusing only on gameplay at this point so all art is placeholder. So I felt it worth to take a few images that give a better grasp of scope. Street level view bird's eye view of the street layout. You can enter each building, some with up to five floors and a basement. So there's a…
The problem with WW1, is that it had very ineffective leadership at the top. The trench warfare was a lack of any sort of creativity or initiative on the part of the Generals, most of whom had little combat experience, as the last European war had been in the 1870's, 40 years previously. Colonial Officers who had more…
Thanks for the feedback guys......Juanitudev and SadamHu, thanks, the KTM i have just finished, so I'm glad you think its the best one! The BTR tank has to be like that unfortunately cos in other versions there is a camouflage pattern, and writing on both sides. I might look at uploading the camo pattern shot to…
Hello! The Position We are developing a turn-based strategy game (a la Final Fantasy Tactics) via the XNA/C# platform for the Xbox360/PC. We have completed the Level Editor, and now are moving forward into large-scale character/item model/texture creation. Currently, monetary compensation is unavailable, but once the game…
I just thought I would share something I worked on in my spare time. I have fond memories of playing the older Fire Emblem games as a child, constantly mesmerized by the battle animations of the sprites. It was dishearting when they made the switch to 3D, as their animations never felt quite as amazing as they used to.…
While others are shutting down, Microsoft opens Black Tusk Studios in Vancouver "While console video game companies have been shutting their Vancouver studios, a handful of Microsoft game developers have been quietly building a presence in Yaletown. Today they are taking the wraps off the venture, which started with five…
Running Windows 64bit HOME [upgrading to ultimate later today] I7 920 24gb RAM [16gb only usable with home] nVidia GTX 460 aSUS P6T 750 PWS I just upgraded my ram because I had the blue screen of death a few times and was getting memory errors so I am assuming one of the ram chips went bad. Since swapping them out I…