joelgafford.com I took my best 50 tileable textures and uploaded them to my wordpress based website with WooCommerce. I tested it out with "sandbox accounts," and I'm pretty sure it works. I just wanted to get some feedback on whether these textures are up to snuff with today's current technologies such as pbr, or are…
UPDATE 04: more blocking in! Hi, Doing something a bit different that what I normally do this time around. I used to love Magic: The Gathering growing up and thought it had some of the coolest character design. Surprised to not see more of these characters adapted to 3d. The goal is: make a game ready model in the…
Just finished this,its the King of Rohan's throne from lord of the ring, reference pictures were limited but i tried to reproduce it to the best of my ability, certain areas there were slight changes for the normal map to show up better. also certain portions of the throne i had to improvise because i found no reference so…
Hello guys, i am a new member here at polycount. Just been a silent visitor for a long time, but never got the time to post. So I thought I will open up my own sketchbook thread. I will be throwing in my 2d and 3d artwork... Started using the demo soldier in zbrush, I would like some comments on this.I want to post it in…
Rockstar North is currently seeking a highly talented Tools Programmer. The role will involve developing and maintaining all aspects of the export pipeline across multiple projects and platforms. Responsibilities * Familiarity with at least one next gen art pipeline. * Familiarity with at least one dcc package. * Strong…
yo everybody. breaks over, back to school. my first project. its another 2 man project. this time we're trying to remake some stuff from half life 2 (but more current gen looking). i took a few screenshots of the game and bashed them together to create a frankenconcept. the perspectives dont even match up of the different…
Hello everyone! Im working on a new next-gen training DVD that is similar to the old pillar but more modular and much more in depth. I even plan to split it into 3 DVDs so I can focus on each part in much more depth. The first part will be the high res modeling and I was wondering that if I decide to use a sculpting app to…
Hey all, I've been dedicating my portfolio creation time to firearms and I was hoping to gather some general rules on creating an efficient workflow. Below are some of my questions I would like to have some clarification on. - Tri-Counts for current gen? I know the general rule is as low as possible, but what is considered…
I have a good understanding of how to make next gen props, but when it comes to doing bigger things like buildings, I am lost. I have done some modular buildings and really do like that concept. But is that the only way to make bigger things like buildings and bridges? I have also read a little on making vertex painting,…
I havent posted up anything in a while, so here is my latest WIP. Its going to be baked, textured and put on my portfolio hoping to have one online by the end of the year. Be ruthless and tear me down if need me :thumbup: Custom Parts Used: * Knight's Armament Rail Covers * Knight's Armament Forward Pistol Grip *…