I normally work off of a 4:1 ratio, 4 pixels to every game unit. With 4:1 if you have a plane that is 32x32 then your texture sheet would be 128x128. I helped a guy unwrap a crate once: http://www.polycount.com/forum/showthread.php?t=77405 I also helped a guy figure out how to unwrap a more complex object:…
just a quick suggestion: could you rename instantiate into copy, because its not really an instance (like in max), if i change the values on one layer the other doesnt get changed (would be a little dumb if it would) also, if one ads another layer, could you implement a short dialog which will make us able to rename the…
There a lot of ways to do it. I imagine most artist decide the personality,history, race, appearance in short everything that makes the character be a living person/thing. Get reference, sketch out a few versions if needed. Draw the character in a few poses. If you don't do it already it's good habit to learn to draw your…
Any Francis D. Ching book: [ame]http://www.amazon.com/Visual-Dictionary-Architecture-Francis-Ching/dp/0471288217/ref=pd_sim_b_5/191-6313225-4471965[/ame] (check the "Customers Who Bought This Item Also Bought") Syd Mead books. A lot of out of print books but you can check his enviro stuff online for technique and design…
I recently viewed a documentary about the shroud of Turin, the supposed cloth that covered Jesus after they nailed him to the cross and "had died" they covered him in this shroud, so they say. Shroud-Of-Turin History Channel Documentary I am always open minded to hear anything regarding "GOD", after hearing/reading/viewing…
I'm a technical artist I'm trying to get back into environment art in my free time. I decided to do an environment based on a concept by Yuri Hill. I really like the mood in his concepts and the strange influence of horror that he has in so many of his concepts - notice the being in the distance and the humanoid/scarecrow…
I recently started using MAYA and am new to it with my knowledge limited to only the modeling part. I created a scene using basic modeling but the problem is that file size is to big for objects modeled. The scene represents a Class room which should of fairly low size as compared to whopping 92 MB !! in size. Key points:…
Hi everybody! I wanted to learn more about painting and 3dCoat, so I am working on a low poly model of Rita Repulsa from the 2017 Power Rangers movie. If you haven't seen her, here it is some images i could find: The model ended up with less than 3k. Model was made on 3ds Max and the uvs and painting on 3dCoat. I separated…
Hey guys, just starting a new thread as I didn't want to post WIP media and discussion in the low poly art thread, gets a bit crowded and its not fair to spam that up. Ok, well the general gist is that MetalMind and myself are creating a Zelda styled, RPG-lite for the iPhone. The general rule of thumb is that it will play…
Hey all, I'm in the planning stages of starting my first attempt at a game character. I've done characters for animation before, high poly only stuff but never anything geared towards games. All my current game based work is environment stuff and while it's what I enjoy, I've always wanted to give characters a go too. I…